words on sand

from shri at drone-ah.com

01 Jul 2025

Automated Posting to BlueSky & Reddit

1,606 words, ~6 min read

I tend to be pretty impatient and when I’m doing something, I want to just finish it off. Unfortunately, the world …

28 Jun 2025

Building Pong in Zig with Raylib – Part 1: Setup, Paddles, and Ball

347 words, ~1 min read

A devlog-style walkthrough of setting up a Pong clone using Zig and raylib, covering setup and basic rendering.
27 Jun 2025

Under the Hood of triangle

641 words, ~2 min read

In this Let’s Code video on shri codes , I walk through some of the early systems in place for Triangle - my …

26 Jun 2025

Surviving to Create

659 words, ~2 min read

triangle is about depression, recovery, and resilience - things I’ve lived through and am still figuring out. …

11 Jun 2025

Add zig dependency in bazel

335 words, ~1 min read

[rules-zig][https://github.com/aherrmann/rules_zig] doesn’t use zon files(yet) and addind dependencies involves …

09 Jun 2025

Use `protoc` bin instead of building from source in `bazel`

545 words, ~2 min read

I work on a project that uses pulumi automation api, which in turn uses protobuf. I think there are other bits in bazel …

08 Jun 2025

Managing Configuration

952 words, ~3 min read

Before making the game available for playtesting, I wanted the player to be able to configure the game to some degree. …

07 Jun 2025

SVG To TVG

222 words, ~0 min read

I am using dvui in a project and it uses TinyVG for its icon format.

While it sounds swell, most icons I could find …

06 Jun 2025

Build and push container image using bazel

716 words, ~2 min read

I am building a small golang webapp , and I want to push a container up for it, which can eventually be used in Google …

20 May 2025

Crafting, Mods, and Machines

900 words, ~3 min read

In this post, I want to explore the crafting system in triangle, especially how mods, tiers, and machine interactions …