I have been watching gameplay videos on youtube for a while now. I have always been inspired by them and wanted to start a series of my own.
I hadn’t played space engineers for a few months and had been wanting to go back to it. That made it an ideal candidate to try this on. One thing I always struggled with Space Engineers is that it doesn’t have a goal to work towards. To this end, I have tried to come up with a backstory that’ll give something to work towards
It was substantially more difficult than it looks to talk and play a game and the first couple of episodes are incredibly stumbly. I share them for posterity, continuity and to hopefully to also show how much improvement there is later on, hopefully.
A lone space engineer wakes up in his small ship, far away from a home he once knew. There are only a handful of people still awake, with a few thousand people across a few factions in cryo-sleep. A capital ship is being built to house these cryo chambers. Several engineers have been sent out into the galaxies to build a base.
Their mission is to colonise planets, ideally multiple planets, for each of the three factions. With a few hundred to a thousand people in each faction. Once all the habitats have been built, the engineer is to send a radio signal and await the arrival of the cargo.
With the heavy burden of this mission on their shoulders, this space engineer wakes up, caught in the gravitational pull of a blue planet.
Below are the episodes already uploaded to youtube.
#1 – Hunting for Uranium
In the first episode, we start in a respawn ship within the gravitational pull of Earth. We then move off into space and go hunting for uranium before we run out of power. The most excitement came when I realised that I was running out of oxygen and I hadn’t taken a canister with me. Will I die from suffocation? Find out 😉
This is a very noob video, my very first. Also, due to a recording mistake, there are no game sounds on this video 😦
#2 – Starting a Base
We identify a location to start our base out on and start building it in earnest. Partway through, I realise that the scaffolding that I had painstaking built out was way too large, so I tear it down and try to build a small base. I also spend some time mining out a bunch of iron.
This is also a very noob video, though I think there are fewer boring parts (hopefully). The game audio issue is also fixed part way through.
#3 – Furnishing
This episode revolves around finishing construction of some of the items inside the base. There was some confusion about how to build a cargo container without dismantling the one on the ship.
This is hopefully starting to get a little better.
#4 – More Furnishings
Realise that I am running out of oxygen (again) and we don’t have an Oxygen Generator or Ice. Fix that first, then build a turret for some protection.
I felt this episode was a lot better.
#5 – The Bug
This episode starts with building a rudimentary mining ship which I screw up. I had been away from this game for a while 😉 I then fix a bunch of the stuff, do some mining, then fix a bunch of other things.
This episode also felt pretty ok to me.
#6 – The Shredder
In this episode, I build a grinding ship. I then use this ship to grind down the original respawn ship completely. I also reconstruct the roof of the base to be a little tidier. The rest of the episode is spent scouting for resources.
It feels like I need to commentate more. While editing, I realise that there are a few unexpressed thoughts and the sheer amount of time when I am not saying anything still surprises me. A lot more work still to do 🙂
The main next plan is to flesh out the base a bit and get a solid starting point. After that, we’ll go to the moon. We’ll build a moon base with a habitat of some form.
If I am not bored after that, I might try heading to Mars or the Alien planet since I’ve not been to either of those locations.
Unlikely but would be awesome
In an offline map, kaljack and I were working on building a massive capital ship with hundreds (or thousands) of cryo chambers. The idea being that this ship would contain the remaining people from a now dead civilisation. They are looking for a place to land and call home.
The habitats and the environments we are building are for these people. If we ever finish that capital ship, we’ll get it jump into our world and land on one or more of these locations.
I welcome comments, ideas and thoughts, ideally in the form of compliments 😉 but I also welcome constructive criticisms, ideas, questions and requests.
If you like Space Engineers, you might also like games like Space Engineers (by game cupid)